Capturing a ship should provide some benefit because you can capture the crew without killing them or because you can capture the ship and either take it over and contro! it or at least harvest the parts
Either the saw can do more damage than a missile or alternatively be a way to invade a ship captured in a net or maybe cut enemy nets
A missile might do more damage than a laser or maybe have no recharge time between firing or some benefit other than price
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What would be the benefit of capturing a ship with a net versus destroying them with a missile?
What would be the benefit of using a buzzsaw to cut a ship vs using a missile?
What would be the benefit of using a missile vs using a laser?
Can ships have melee weapons like how the batmobile can turn into a jet or plane and then pull out a claw to grab someone's car and hang them over a lake while flying and threatening to drop them
Maybe like a buzzsaw or claw or giant net to catch other ships
Although a net could be a missile weapon if you launch it but a meled weapon if it is attached like a giant butterfly net
.Sure it would not work in real life but neither do space ships
You could make it a "energy" net
So if you move towards a target while firing missiles the missiles should move faster and thus not get doppler shifted
But because the velocity of light is not dependent on the speed of it's source it would not move faster as you go towards the target thus making the distance between each shit smaller resulting in doppler shifting
@Zergling_man
So if you fire lasers from really far away but you are moving towards the target they should be doppler shifted
Let's say you fire 1 laser beam every 1 second and you fire 5 times but you are moving at half the speed of light in that medium towards the target
Then the target if it is statiionary relative to the medium of propagation would be hit 5 times but each hit would be half a second apart
Missiles should not doppler shift but at that distance they could nit reach a target
Missiles tend to travel faster than bullets I assume so unless they are very far away there still would not be time to dodge missiles for the same reason you can not dodge bullets
And if they are far enough away there will be a delay before you even see them fired because of a finite light speed
And the ship might not even be where you thought it was because it moved before the light emitted from you reached it
It would depend on the distance the space ships are from each other and the missile speed and the missile speed compared to the speed of light and possibly sound in the medium they are traveling
Unless you can detect things faster than the distance divided by the speed of light due to fantasy or science fiction means
If you used lasers then they could not see before they are fired because the lasers travel at the speed of light
The way to dodge a bullet in real life is to not be where the gun is pointing when the trigger is pulled
That is you have to dodge before the shot is fired not after
If someone waits until the trigger is pulled they do not have enough time to dodge
When the gun is fired the hit should be instantaneous and not delayed, so you should not worry about where the bullet will be or where the target will move in future rounds but only where the target is when the triiger is pulled
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I looked at some swat website that someone showed me and it looked like a paper and pencil RPG similar to fallout but you are telling me swat is a computer game?
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I am assuming it is a physical object not a computer game and thus software mods can not be installed
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