Recently played the first three. They are PS2 era games hampered by the time period and/or hardware issues, mostly with the fixed camera angles and tank controls, but they are not bad games. I think the new one has a lot of potential to be great, great in the way that Nioh wishes it was.
https://store.steampowered.com/app/2638890/Onimusha_Way_of_the_Sword/

@c

Sometimes fixed camera angles makes games easier to control as long as the fixed camera angles are consistent and not imposed on you in sudden forced exceptions to the camera angle rules

It is absolutely horrible when you must control the camera angles for the game while moving and then the camera angle is changed on you by some programming thing that over rides your control whenever you reach some part of the game

The weird thing about modern 3D games is that there's no reason you should ever have the camera ripped from your hands like that. I'd prefer to suddenly see through the terrain in a bizarre, unrealistic way than lose control, especially in an action game. The really awful thing about the fixed camera angles was when they shifted anywhere in a combat area which they always did. You couldn't see the enemy/boss 5 feet away so you had no idea what to do and always got hit as a result. It sucks.
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@c

This was not a problem in old games in which the player could not directly choose the camera angle but the camera angle changed in response to the position of the player

This was also not a problem in games where a single unchanging plane of view was used

Landstalker for Sega genesis
The first Sonic the hedgehog for Sega genesis
Commander Keen
Wolfenstein 3D
Doom 2
Lands of Lore
Dungeon Hack
Ancient Domains of Mystery
Angband
Dune 2
Warcraft 1
Warcraft 2

All those games did it right

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Merovingian Club

A club for red-pilled exiles.