Warriors, Priests, Merchants, and Social Class:
If you replace 2,000 of your most able acolytes with 2,000 H-1B outsiders, that’s a bad decision to make if you’re a prophet.
If you fail to pardon your most loyal followers for J6, that’s a bad decision to make if you’re a war chieftain.
But these are good business decisions.
A merchant wanting to be a Khalif or an Imperator must shed his merchant instincts, if he wants to avoid major mistakes.