here's another random picture of an NPC from Homebrew Quest.

for context, it's a fantasy world so there is no Christianity. The church's symbol is the Sun, and the symbol of arcane magic is the Moon.

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one more for now. This is from a scenario where evil cultists take over and town and pose as priests, and the false priest turns into a demonic gargoyle when he's caught.

Homebrew Quest art dump. The book is done. I'm going through the draft, cleaning up the layout, and if there is room, I'll adding additional art instead of blank white space, hence these pictures.

Homebrew Quest art dump.

also the book is done. I have to proof-read it and adjust things, and write the outro and "About" section, but everything else is written.

Last one for the day. This is Boroush, the Storm Master. He reminds me of an Old Testament Prophet more than an evil wizard, and I wanted to play that up.

I made mounted units for HeroQuest with the art based on the card art for the Orc and Elven Archer.

my take on "Wizards of Morcar". I couldn't get the Orc Warcaster's mouth to generate correctly. she either looked like an elf or a full on monster, so I just gave her a Mileena mask and called it a day.

Homebrew Quest art dump. My takes on the box art of Spirit Queen's Torment and Mage of the Mirror.

Homebrew Quest art dump. Left: a magical secret secret door.

Right: Ink constructs guarding a magical library. 3 of them can combine into a larger monster by combining their mass.

Alright last one. I thought I was done for the day, but here's one more. This is based on the box art for Prophecy of Telor, and I like mine better.

Homebrew Quest art dump. These are statues involved in puzzles, so without context, they don't make much sense.

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