Day 13, added a respawning blob which turns into an exit when all 6 icon parts are collected, keeps the difficulty throughout the level a bit better.
@37712 Been on and off with it for a while, will step it back up again soon though. Life and work, etc, etc.
@37712 Back on it tomorrow daytime, got the day off work so :)
@kaede_waifu nice, I was also developing a game using GODOT, but I have not touched that in about a year.
@37712 cool, I haven't tried out Godot but have heard good things about it of late, is used to use unity back in the day, but then moved over to retro dev
@kaede_waifu
Hi, are you still developing your game?