Day 13, added a respawning blob which turns into an exit when all 6 icon parts are collected, keeps the difficulty throughout the level a bit better.
Hi, are you still developing your game?
@37712 cool, I haven't tried out Godot but have heard good things about it of late, is used to use unity back in the day, but then moved over to retro dev
@kaede_waifu nice, I was also developing a game using GODOT, but I have not touched that in about a year.