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@Tfmonkey on Obesity

(Sorry about the watermark but we're on a tight budget here at bagel studios.)

Day 13, added a respawning blob which turns into an exit when all 6 icon parts are collected, keeps the difficulty throughout the level a bit better.

youtube.com/watch?v=V4Zru4n9Nb

RT @actionhankbeard
Mega Man illustration commissioned by @lostincult for an interview with Manami Matsumae in [lock.on] 005.

Sorted out wall collisions in ASM for this lil NES game tonight, feels good.

youtu.be/-2QkUI7-MAs

While this guy speaks a lot of things that are seemingly obvious, it's handy to have on in the background sometimes as a reminder.

youtube.com/watch?v=6GYCU0VDFQ

Got some more game dev done tonight, details in the video:

youtube.com/watch?v=eLZXfV-n4u

This might be done by WedNESday, ya never know!

1 week into making this little nes game and it's shaping up quite well, getting much quicker with assembly language.

youtube.com/watch?v=aPAtcQG3IO

I watched this video on "flow state" that YouTube recommended out of nowhere and it clicked with me. It even goes into the connection between "flow" (wu wei) and purpose and freedom. definitely worth your time.

youtube.com/watch?v=znwUCNrjpD

Ahhhh, that feeling when your bros defend some fat bitch over you, shit sucks.

Started making a NES game last week, 6 days in and between that and other commitments, it's actually got somewhere, maybe turn it into some waifu pennies later. It should be in a phase of completeness by next Wednesday I reckon.

Putting work in to starting up a side business next year, ideally with the help of a couple of trusted friends :)

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Merovingian Club

A club for red-pilled exiles.