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@professionalbigot69 @green_tea

Connect it to big oil making money from the man made exaggerated global warming hoax and democrats protesting wars in the middle east for oil they say causes global warming but republicans wanting oil they say does not cause global warming

And the sun effecting the temperature and being correlated with democrats vs republicans taking different numbers of seats in the congress

@green_tea Israeli shenanigans flaring up every 11 years, yea

@Zergling_man

I think the battle buddies link you sent me is different than

future card buddy fight

I meant buddy fight

@Zergling_man

I probablt meant buddyfight when I said battle buddies

I never played the game but I watched the TV series

I believe they no longer sell cards

@Zergling_man

In battle buddies card game there are sort of 2 dimensions and it is kind of like a card game but kind of like a board game

Since the two players are facing each other it sort of creates another dimension

Basicly there are 6 spots for units ( except maybe advanced exceptions like the chaos flag? )

Left right or center is one dimension
& near the player or near the enemy is the other dimension

Battle buddies card game had maybe one or two TV series

@Zergling_man

In magic the gathering I assume it is like melee combat when one summoned unit fights another but your spells are kind of like missiles or lasers or ranged weapons because they can hit any target and can not be blocked by anither unit from hitting a target

Some spells are slower than others like lasers vs missiles because they act on different phases of the turn

@Zergling_man

If it is just a card game like magic the gathering you could have no movement or distance but missiles get resolved on the next turn and lasers get resolved on the same turn

Missiles getting resolved on the next turn would be symbolic of them being slower

This might remove melee unless you can summon units

@Zergling_man

There are three rotational directions and three translational ( moving in a straight line ) directions in standard Euclidean geometry based on real world stuff

Will there be rotation where you change what direction the ship is facing but keep it in the same coordinates

Do you want to limit yourself to only 2 dimensional space with 2 directions of translation and 1 direction of rotation

Or 1 dimension

I am counting the a direction and it's pposite as one direction

So unrealistic. Florida girls don't have a full set of teeth.

Black IQ compared with retardation standards from different years publications

m.youtube.com/watch?v=KihrR4Az

@Zergling_man

When I read this

"If you shoot a 3-range gun at 6-range, how do you know it fizzles after 3 turns"

I already assumed you had a map and a projectile moved at 1 tile per turn and that a 3 range gun can move 3 tiles and then it fizzles out because it ran out of range

You were talking about whether or not you included a map but I assumed that you already planned one by that cimment

@Zergling_man

Does each player control multiple ships or just one ship?

Do you want to make it like a paper and pencil role playing game where groups of people can work as a team to accomplish stuff over many sessions or a game that is quick to resolve in a single play through and where players are always enemies or at least teams are always enemies

@matty

Forearm is vague

You need to know what action you intend to do with which one of the many forearm muscles at what length

The muscle primary adapts strength at a specific position

So if you improve strength at a middle neutral position it will not improve strength as much in the short or long position and this is important because inflexible people are weak in the end ranges of motion

Pounds is vague the secret is resisting more torque while using the same amount of weight

@Zergling_man

And you do not necessarily need to give missiles finite ammo that is just a possibility

Also if missiles move at a slow spped then you need to decide if lasers can destroy missiles and if another missile can destroy a missile

And if missiles and or lasers pass through one another or block one another

@Zergling_man

I am not necessarily saying you should copy mech warrior heat mechanics that is just a possibility

Other possibilities might be missiles do more damage than lasers

Missiles can block lasers and keep on going but lasers can not destroy missiles

You have to wait longer between firing lasers compared to missiles

If you choose you can launch all your missiles in one turn but then you will run out if there is a finite supply

There are all these optional possibilities & more

@Zergling_man

If you fire the laser to often in those mech warrior computer games your mech shuts down if it gets to hot which does not happen with missiles but they can run out

@Zergling_man

In sone Mech warrior computer game missiles do not require heat sinks but have finite ammo and take longer to hit the target

Lasers have unlimited ammo and hit the target instantly but heat the mech up and require heat sinks

Small, Medium and Large lasers each have different benefits and side effects that do not involve price

@Zergling_man

If they do not know where a missile is until it hits them and a missile is slow then maybe they could fire multiple missiles one each turn and they get surprised by getting potentially hit multiple times

Where as since the laser hits right away they might know where the person who fired it is the moment they get hit which would prevent getting multiple surprise shots lined up in a row

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Merovingian Club

A club for red-pilled exiles.